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Friday, 8 April 2011

Evaluation- Question 8- Looking back at your preliminary task, what do you feel you have learned in the progression from it to the full product?

I think that I have learnt a lot more on how to use the software's such as live type and soundtrack pro since the preliminary task. As our prelim didn't not contain any sound at first it made it dull and boring. it has made us realize that without sound, the audience will not be engaged. Honestly, I can say that we rushed through our prelim and it wasn't to a high standard like I believe our final cut is. we didn't co-operate as a group properly as whilst someone was filming somebody could be finding sound. Whereas we just sat around and watched each other film and act. For our final cut, we all contributed with something, when someone was acting and the other was filming, somebody will be finding the sound.

When creating our prelim we didn't really focus on the lighting or the mise en scene and also the shot types. The only shot that we got right was the match cut. one of our 'bad' shots were For example ...
in this shot, this character was meant to look more dominant and superior, this is when we could have used a low angle shot to represent how strong this person is.                                                                                                                                         

we didn't really focus on the lighting perhaps if we did it would have made a difference to the way the audience react. The lighting could have been slightly warm in order to build up tension and as if something is going to happen. In the prelim we were limited to the places we could film in as we weren't allowed to take the cameras out of college yet. If we were allowed to film in the outside environment it would have been better. Even if we filmed inside we should have used professional lighting and turned down the lights in the room.

This is a clip from our final cut. As its clear to see, the lighting is warmer than the lights in our prelim conveying mystery. we focused a lot on shot stypes and as you can only see the back of the character it builds up a sense of mystery.                                                                                                              

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